It consists of one GE10 board (6 Intel i860XP processors vs 12 in RE2), a single RM4 or RM5 board, and a DG2 board. The VTX graphics subsystem is a cost reduced version of the RealityEngine2, using the same hardware but in a feature reduced configuration that can not be upgraded. The rack model differs by supporting up to three RealityEngine2 pipes (display outputs) vs the single pipe of the deskside. The deskside model has one GE10 (Geometry Engine) board with 12 Intel i860XP processors, up to four RM4 or RM5 (Raster Manager) boards, and a DG2 (Display Generator) board. The RealityEngine2 is the original high-end graphics subsystem for the Onyx and was found in two different versions: deskside and rack. The Onyx was launched with the RealityEngine2 or VTX graphics subsystems, and InfiniteReality was introduced in 1995. Finally, SGI introduced the IP25 board with one, two, or four R10000 CPUs at 195 MHz. Later, the IP21 CPU board was introduced, with one or two R8000 microprocessors at 75 or 90 MHz machines with this board were referred to as POWER Onyx. Both models were launched with the IP19 CPU board with one, two, or four MIPS R4400 CPUs, initially with 100 and 150 MHz options and later increased to 200 and 250 MHz. The deskside variant can accept one CPU board, and the rackmount variant can take up to six CPU boards.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |